Photo of William Lowe, a white man with blond hair and glasses, wearing an olive green collared shirt

William N. Lowe

BFA SOUND DESIGN, 2020

A 2020 graduate of the School of Drama’s BFA Sound Design program, William Lowe is a Game Audio Designer now based in New York City. He has spent the last four years as a designer/mixer/recording engineer for Clean Cuts Interactive where he has just completed “Asgard’s Wrath 2” with Sanzaru Games, and is the product manager at AVAE for entertainment audio playback, and show control software: Canvas. At CCI he has worked on Lego 2K Drive, WWE2K22, and NBA 2K22 along with film, TV, audio book, and podcast projects. He worked previously at the John F. Kennedy Center, Mainstreet Musicals, Chautauqua Theater Company, Quantum Theater, Philadelphia Fringe, and Capital Fringe. 

William recently received the 2024 USITT Rising Star Award, given annually to a young professional working in scenic, lighting, sound, or projection design, or a convergence of these disciplines.

He is currently a lecturer at the David Geffen School of Drama at Yale, teaching a course in Game Audio to MFA Sound Design students. 

VISIT WILLIAM’S WEBSITE

LINKEDIN

LIVEDESIGN FEATURE

“Everyone in the sound department at CMU were incredible guides, supporters, and educators.”

-William N. Lowe